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Week 4 Planetary Conquest Mission- The Moon of Ryn Lac Part 1

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TheSectorGeneralDeer
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GeneralGarminFe
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Week 4 Planetary Conquest Mission- The Moon of Ryn Lac Part 1 Empty Week 4 Planetary Conquest Mission- The Moon of Ryn Lac Part 1

Post  Admin Sun May 08, 2011 11:09 pm

The Moon of Ryn Lac is an Eden-class world. A paradise with no disease, beautiful fresh water, and no predators. It has seven major mountain ranges.

Three of them, Mount Moshe, Mount Erat, and Mount O'Ryn have large traces of metallic debris deep under them. Whether these traces are signs of a Neliff laboratory, or simply ancient Asteroid impacts are unknown.

Any defenses on the planet are also unknown. This conquest will be going in blind.

Beware the Magnetic Storms of Ryn Lac...

--
This mission is open to TRILAT and EEF Players only. They may invite players from other factions to participate.
Post your plan to this mission on either the defenders or attacker's side here on this thread only. First person to post gets a single extra repost later to launch secret attacks, ambushes etc. All other players get one post only. This thread will be locked at 11pm E.S.T. on Friday May 13th. Only actions listed on this mission thread will count as locked in for player actions.

You are encouraged to set up threads in your own factions to discuss this matter.
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Post  GeneralGarminFe Tue May 10, 2011 2:44 am

The moon of Ryn Lac seemed to turn silently from the depths of space. Before anyone else arrived to confront this satellite, several small and seemingly obscured crafts broke there way through the atmosphere.

[6 teams of 12 soldiers each will covertly make their way to the surface. The primary locations are Mount Moshe, Mount Erat, and Mount O'Ryn. Each of the primary locations will be scouted by these squads of a dozen, 2 squads to each mountain.
-There primary objective is to run covert reconnaissance and determine the need for Prophet deployment by allied forces.
-There secondary objective is to sabotage any enemy defenses without direct confrontation.
To aid them in this task, 2 members of each squad are Recognized equipped with traditional companion shards and, 3 are Recognized with Savior Shards, and 1 is a Recognized with a Mass Defender. The remaining squad members will be adepts skilled in shadow, fire, and air leyas. There role is to disable any leyas devices using wards while the Recognized deal with technomantic devices. Each team will also carry with them a Unity Satellite for fast recall of personnel. Ideally the soldiers will be on the ground right until our major deployments hit. Alternatively they may be used to deploy troops in mass to any interior bases.]

Moments later...

The moon of Ryn Lac seemed to turn silently from the depths of space. The quite was not broken when a fleet of vessels tore through the fabric of space and began their orbit over the paradise moon, the vacuum of space ensured this. Five Arcturas Warships stained with the marks of Beacon City flanked two capitol-ship-sized asteroids. Each misshapen asteroid shined with a multitude of tiny metallic gleams. Upon the surface of each where roughly thirty surge platforms and twenty eye-spy operated magi-cannons. Each surge platform had a new Jotun Mk2 fighter attached. The asteroids showed signs that they were previously scorched by the heat of a nearby star, but were now as cold as the dead of space. The vessels were supported by what must have been a hundred Sagitae fighters.

What could not be seen from this reality were two Unity Void Lords, two Unity Dreadnaughts, and another hundred Sagitae bearing down on a host of portals leading to other dimensions, waiting to assault those attempting to leave the system or to assault their allies in space.

[Each vessel will have several crew members with savior shards on-board. The fleet is there to ensure allied operations go smoothly and to ensure no one escapes the moon. All recon data gathered will be made available to both TRILAT and EEF players.]


Last edited by GeneralGarminFe on Wed May 11, 2011 4:25 pm; edited 3 times in total (Reason for editing : Grammar/Diction)
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Rank: First Knight of the Augery Choir
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Post  Lions of Earth Thu May 12, 2011 1:58 am

50,000 church of one paladins plus there families will land away from the mountain ranges on the most arable land they find. Their mission will be simple, to entrench themselves and cultivate the promised land. They will be armed with nothing but there swords (Spears, axes, crossbows, etc), armor, and the miracles god blessed them with (Leyas abilities).

Due to the threat of magnet storms they will no have advanced weapons. This crusade will be conducted the way righteous warriors did in humanities far past with nothing but piety, hardwork, and steel.

The colonist will seek to make fortified bunker like homes on the verdant plains and cultivate the land. They won't attack any humans who have fallen from gods light, and even show restraint as Pauper Preacher said toward the aliens who most closely resemble gods true children, however they will attack heinously alien abominations they come upon.

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Post  TheSectorGeneralDeer Fri May 13, 2011 2:30 am

The Shadow of Sector General Deer's failure was a long list. A litany he repeated to himself every morning. And repeated to himself every evening before bed.
They included allowing the Unity to survive on any planet after the destruction of Astarte 7.
They included not glassing the E-strain worlds in the first few months
They included the treaty of 2218, and the treaty of 2220

They would NOT include the Neliff. And thanks to the invite from Colony General Malthus of the EEF, he would make sure of it. The Neliff would never be allowed to flee this planet. They would not be allowed any more people as slaves. They gotta get a bit of autofire up their puckered octosphincters.

10 Cullers will be airdropped on each mountain, with a preprogrammed set of movements. It will be a combination mobile turret squad with its automated weapons. There will be a crew in stasis onboard who can only be woken by a direct order from Deer himself.

At the same time five Interplanetary Gunships go to each mountain with the best scanners available. They will check each mountain not for metallic deposites but for the neon gas reported to aid in their floating. Large Neon Gas deposits or simply large Neon mineral deposits will result in pinpointing by orbital laser fire.

If the orbital laser fire is successful each successful hit will be marked at 5000 ghaz worth of I.R. credits (the exchange rates Baffle the Sector General) to be paid as a bonus to Blackheart Security Solutions, the IRLC who first discovered it.

One squad of Remotely operated Dread Mek bodies will be sent in to the location with the largest, deepest neon deposits.

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Post  AdmiralLayneYr Fri May 13, 2011 9:11 pm

Admiral Yr noticed the communication from Prime at the last minute. She rushed from the mall on Polaris station to her ship. Hailing her fleet she ordered,

"Head to Ryn Lac, begin the building of Nightmare pits. I want fleshworms seeping into their underground bases by Nightfall. As many Nightmare brain leeches we can drop as well.
I want the planet overwhelmed by the time I get back from shopping for jeweled skulls."

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Post  CaptainAxis Fri May 13, 2011 10:09 pm

Using the nanowire from Prime that has been coated with annihilator blood, I will set up nets in-between asteroids. Also, I will have set up booby traps of void shrapmetal set up to cut apart ships.

These two traps are meant for the grey should they show up but if other enemies should approach them they will not be spared.

I will also deploy 50 nodachis to try to herd the enemy into the traps. I will also deploy 10 kamikazes to the fight. The kamikazes will use their usual tactic of ramming larger ships to try to take them over and use them on the enemy. If they can’t take the ship, a chill bomb will be dropped as the kamikaze leaves.

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Post  MichaelHerbertGilmour Sat May 14, 2011 1:50 am

Michael contemplated Prime's message for a few long moments, putting together a plan that would hopefully address all salient concerns. While he still wasn't entirely comfortable with the suggestion given the possibility that ground forces would be used, Prime had a number of good points. He always did.

And with that, all the gears of The Scientist's warmachine began to turn. Previously analyzed genetic data from the Ne'liff was fed into Habitat, and a massive string of potential toxins began manufacture. Vast underground bioreactors switched production from the random slurry they were used to generating, instead focusing on the inputs Michael fed in. Their contents were pumped through auxiliary tubes to fill thick, venous sacs above. Spared from reintegration through The Scientist's will, the sacs now served as a convenient container for that deadly mixture. Upon filling, they were spirited along the network by hijacked housekeeping fungi, dragged down into the depths of the planet for transportation into high orbit. Other, similar sacs were filled with a massive mix of spores, containing the wealth of Habitat's diversity.

Musing to himself, Michael began to ponder the usefulness of actually packaging some motile designs, and soon rows of ambulatory fungi were shambling into those hard shells, sealed away before transportation into orbit. Covered in thick slime and dotted with glassy eyes, the tentacled horrors were not just dangerous due to their powerful grip; they constantly shed a thick cloud around them, fruiting bodies rising from their surface, sporulating, and retreating. Everything they touched was dissolved and consumed, integrated into their form to further their reproduction. Though their transportation would give them the illusion of intelligence, away from the network they'd exhibit only stimulus/response, attacking anything that moved. The only reason they didn't tear each other to pieces was due to the fact that they'd merge into a single, larger entity before any damage could be done, likely splitting and going separate ways before too long. It'd be amusing to see if they were useful for anything, if nothing else.

He then opened a com-link to Prime.

"Prime, everything's ready on my end, just come over and pick it up. Everything in orbit around quadrant 1 contains a motile species; only drop it in areas you really don't want to go back to. The toxins are in quadrant 2, and spores in quadrant 3. Good luck."
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Post  UnityPrime Sat May 14, 2011 2:30 am

-Extinction level protocols activated-

10 Prophets streaked through space, collecting Dr. Gilmore's creations as they went.

As they broke atmosphere on the moon, virulent black clouds erupted from the prophets, spewing Dr. Gilmore's creations on the landscape. Harbringer troop transports streaked into the ground, turning the ground around them to glass with their beam weaponry as a Praetorian Legion landed, equipped with filtering equipment on their frames. As before, they carried standards of the shining legion, dispelling shadows around them. They marched twords any signs of resistance, prepared to visit slaughter on the Nelif. As before, the Praetorian legion watched one another for any sign of compulsion.

In addition, three Unity Extensions sit in reserve. If any strong resistance crops up, it will be obliterated from portals opened by the Extensions. Each extension that engages will be well guarded in case the Nelif try to use the portal to their advantage.
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Rank: Supreme Commander
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