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Planet Descriptions

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Post  blackheartsecurity Sun Apr 03, 2011 12:11 am

Name of Planet: Cypress V

Corresponding number on character sheet: 1

Major Colonies: Cypress mining colony, Crimson Claw Dome

Economic Focus: R&D, Iron extraction/refinement

Description: Cypress V is a dead world that is rich in iron and other metals. The two major colonies are the Crimson Claw Dome and the Cypress mining colony nestled in a deep crater.

Crimson Claw Dome has a population that is 90% of the Crimson Claw tribe of Tzira, the only free tribe of Tzira in known space. The other 10% is made up of Blackheart employees working with them. The dome has been completely modified to be Tzira friendly save the Visitors Ward which was left to earther norms. The Tzira's alien logic does not comprehend the idea of laziness and all Tzira are guaranteed jobs in Blackheart securities. While many work as security contractors a growing number are becoming engineers and scientists. The dome handles the customization and depot level maintenance of all Blackheart Securities weapons and ships.

The mining colony on Cypress is lavish compared to its IR counterparts. A single spire pierces the crater. Inside a large recreation area with an enclosed park and 10 story tall waterfall can be seen. The miners are hard working and offered such unheard of benefits as buy-in/matching funds education plan for their children, and vacation time. Cypress V profitability results from the fact it is the only off world mine licensed by the Refuge merchant guilds to sell Iron ore in the EEF colonies on Refuge (And as such is required to adhere to merchant guild pricing regulations).

***
Name of Planet: Hsot Nicam

Corresponding number on character sheet: 2

Major Colonies: Nicamese Rehabilitation Center, entity underground research complex.

Economic Focus: Incarceration, textiles and tactical gear.

Description: Hsot Nicam is an inhospitable swamp world who's slightly toxic atmosphere has unknown effects from long term exposure. The originally IR held planet was in the middle of a low intensity K-Fed Insurgency. Then a fast acting and horrendously efficient Jolly Russ plague tore through colonies held by both sides killing 30% of the inhabitants in the first week. The un-infected on both sides were quickly evacuated and the colonies written off. The sprawling Blackheart owned rehabilitation center on Hsot Nicam was luckily spared this fate and has grown to house numerous Iron Republic prisoners from other colonies.

After a short duration in the horrible environment many, especially political prisoners without any other factions affiliation, leave reformed vowing to serve the IR faithfully.

This world is also the primary site for the manufacturing of “Blackheart! Tacti-cool law enforcement and military gear”. Unlike many other prison worlds the inmates are actually paid a fair wage (minus room and board and food costs) and can use their paychecks to purchase consumer products and small amounts of narcotics (Besides combat drugs).

Finally the world houses a large highly secured underground research facility. Rumor has it high level research is conducted there on an alien species.

There have been troubling reports of the plague victims rising to shamble the swamps and abandoned settlements as ravenous undead...but that could also be rumors started by the guards to keep the inmates inline.

***
Name of Planet: Druzi Prime

Corresponding number on character sheet: 3

Major Colonies: Fire Dome City

Economic Focus: Energy production, mineral extraction, tourism, Starships.

Description: Druzi prime is the closest Iron Republic colony to the Temporal wormhole, in fact it looms across the horizon. The planet has no atmosphere and originally Firedome City was a pleasure dome for a mining magnate.
Now in its bid to reshape itself it was been a center for galactic conflict. The dome seems to be under constant repairs due to attacks by the various factions. Interestingly the Fire Super dome stadium has been converted into a permanent church of the Horned Dog, and the neighborhood surrounding it has come to house the most desperate and needy of the stoic and hardy Druzi citizens.
***
Name of Planet: Wylanda P815

Corresponding number on character sheet: 4

Major Colonies: Wylanda Dome, Le-a Hive Queen's Monastery, Blackheart STRIKE training complex

Economic Focus: Exploitation and research of biodiversity, agriculture, training operations

Description: Wylanda was under rogue E-strain assault, however a joint Uloh confederation, Blackheart, and Quall task force was able to save the colonists. Since then an uneasy peace has settled over the planet. though the Dome is split three ways the horned dog Cultists chose to build a massive monastery fortress half way around the planet. Currently the Uloh confederation and Blackheart Security are engaging in joint training exercises. The people of Wylanda are used to the military life style but have been slowly moving back to a more normal existence. The economy is still in a fledgling state, with the largest employer being Blackheart Securities who is readily hiring the veteran people to become security contractors as well as fill out its slowly growing logistics department.
***
Name of Planet: Nilos P2215

Corresponding number on character sheet: 5

Major Colonies: Nilosian Spaceport, Three Leaf Lodge

Economic Focus: Tourism, exotic leather crafts, Dos Marx Beer, training.

Description: Nilos can best be described as a frontier world. Its biggest feature being its aggressive and vast biodiversity. Initial biological samplings indicate a staggering number of new species and new evolutions of old ones. grants and research projects are being drawn up to bring in teams of scientists and there families to study this oasis of life.
Most of the population works in or around the spaceport which can best be described as antiquated and quaint. The other major settlement is the Three Leaf Lodge, a large multi story building built from local materials. It currently houses the Blackheart training contingent as well as several big game hunters come to try their luck against new prey and predators.

Recently a brewery opened on Nilos making Dos Marx Beer, the only adult beverage to be endorsed by the IR board of directors.

***
Name of Planet: Conflagros

Corresponding number on character sheet: 6

Major Colonies: Cryptodome, Obsidian Production Facility, Igneous Manufacturing center, Geode Factory, Tectonic mining facility, Mantle Assembly Area, Cinder Processing Plant, Magma Refining Plant, Basalt Factory.

Economic Focus: Resource extraction, Weapons manufacturing

Description: Conflagros was a world of Ar-aya hive Queen, however when she was forced to recall her children back to Krypos the world was quickly claimed by Blackheart security. It is a volcanic world with lava flows the size of continents. The main settlement is a series of envirosealed production facilities with attached living quarters. The facilities make use of the planets abundant geothermal power. The facilities are mostly encased in the lava with tunnels bored between them and an extensive train network to move materials and goods. At the center of the web is the space port in the Cryptodome which can only be accessed by a harrowing flight through a narrowly bored tunnel in the black glass.


Last edited by blackheartsecurity on Mon May 23, 2011 4:07 am; edited 4 times in total (Reason for editing : gained more planets)

blackheartsecurity

Posts : 529
Join date : 2011-02-21

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Rank: Director
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Post  blackheartsecurity Fri May 27, 2011 5:33 am

Name of Planet: Sunspot Station

Corresponding number on character sheet: Space station 1

Major Colonies: Sunspot Statio

Economic Focus: Powercell Creation
Description: The Sunspot Station is a space station that is accessible to alien species like the Tzira. As such it works perfectly for the diverse group that is Blackheart Security. Beyond providing defenses and early warning to Conflagros the Model T station has an outlandishly large solar array constructed that performs the stations primary function of providing the power neccasary to fuel the power cell generators inside.

blackheartsecurity

Posts : 529
Join date : 2011-02-21

Character sheet
Rank: Director
Army Morale:
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Post  blackheartsecurity Tue Jun 21, 2011 3:08 am

Name of Planet: Vitracite

Corresponding number on character sheet: Planet 7

Major Colonies: Siphonophora City, Anchorage Geothermal plant, magma field training center

Economic Focus: Starship manufacture, chemical manufacturing, artwork, contractor training
Description: Vitracite is an industrial world, its factories are housed in the tallest spires and are vertically integrated masterful pieces of human ingenuity. Its inhabitants are IR citizens who had been led by the Hive Queen, many of which were glad to be out from under her thrall.

The main population center is Siphonophora City, the population has placed an emphasis on individualism, . It is actually a colossal floating city tethered to and powered by the massive Druzi Geothermal generator at Anchorage Geothermal plant, though if the numerous trunk lines to the station were severed the cities numerous solar panels could power the city at the cost of having to shut down all industry. The city itself is a beautiful, although hazardous to the clumsy, collection of interlaced spire like buildings, hanging sealed gardens (supplying most of the cities food), a spider web of pathways, and galleries for stone works and other artwork created by its citizens.

Due to their numerous missions to krypos the least seismically active area of the planet has been converted into a large training area where Blackheart operators can conduct general environmental acclimation training and mission rehearsals.


blackheartsecurity

Posts : 529
Join date : 2011-02-21

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Army Morale:
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Current Research:

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