Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

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Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

Post  GeneralGarminFe on Tue Sep 06, 2011 10:50 pm

Listening Post Theta Gamma 120 is located on a desolate desert moon on the very edge of the Draco Constellation. It stands in relatively close proximity to both the Iron Republic and Unity controlled space. A few dozen light years further on is the colony of San Martin, mutually controlled by both Clover of Unity and Fort Lendill. The exact area itself is functionally a neutral zone, which many factions have a small and benign presence within. Theta Gamma 120 is just one of two posts in the area controlled by the EEF. Usually the post monitors the shadow plane so that they can observe traffic in the area and respond to incoming threats.

An area several thousand miles away from the thin atmosphere of the moon began to briefly emit readings that went beyond most of the listening post's instruments. At which point, during a retinue shift change, a temporal wormhole opened and engulfed much of the system, leaving the post itself just within our own realm of reality. Starships crested the edge of the event horizon and a space battle was clearly to be seen in progress.

A lone fighter appeared to be fleeing the chaos, a Jotun aircraft of an unknown model type diving for the moon's surface. Close behind it followed what appeared to be an Iron Republic frigate, also of an unknown model. The Jotun dodged gunfire as it broke atmo, narrowly escaping the aim of their cannons. As the fighter descended further, it rotated sporadically in the direction of the cruiser and a surge of leyas energy was focused on a point in space directly in the path of the Iron Republic starship. The overwhelming energy gouged the ship from nose to tail. Falling backwards toward the surface of the moon the Jotun faced forward once again and strafed the ground. The careening cruiser then let out a domebuster round that impacted the surface near to its target, a wave of sand and rock overcame the fighter and it crashed along with its opposition.

Post 120 then observed even greater surges of leyas energy as the energy bridge opened by the fighter's attack began to spew forth storms of power. Brethern who had survived the crash spanned out upon the surface to secure their prey. At which point an open hail to all was transmitted from the core of the wormhole.

"People of an alternate timeline, we do not mean you harm. The wormhole here was opened by terrorist rebels from our universe. They mean to escape their own fate of execution and in doing so corrupt your reality with their influence. We will hunt them down and leave. Already we are closing the gate between our realm and yours. We estimate the damage will be repaired in 42 standard hours, 15 standard minutes, and 34.976 standard seconds, starting now. Do not interfere. We are the Metatrons of Darkness."

Meanwhile.

A Sylvan Hunter with an obvious shard heart implant and a crystal arm surged from out of the rubble and worked away the sand and rock with his powers. The broken craft revealed itself from the earth and from out of its co-pilot seat came a Agoleth. The hunter knelt down to the Agoleth. "Ancient piece of crap! Are you okay?"

"I am fine," said the siren's voice, "this shell is undamaged. It will sustain me for the time being."

"Good then, we must go," growled the beast-like planar knight. "They will be upon us soon and we must seek out help if we are to survive."

Just then a troop of Brethern crested the nearby dune. Acting quickly the hunter lifted the sand around them and plunged them into the desert. Several climbed their way out. The hunter lunged and tore out the spine of one. One brethern responded with rifle fire while two more projected organic cutting beams from their hands, just missing their target. The Agoleth responded with her own beam and the remaining two were dispatched with heavy blows from the hunter's augmented arm.

"More will be hear soon," Said the hunter.

"I hear her Carvex, I can hear her song. She is alive in this reality. It is faint and I cannot touch it yet. She will not hear me well from where we are, but I know for sure that Angel D still lives."

"Then we must get to her and warn her. For the sake of this timeline."

[Currently the space battle at the wormhole is near to its conclusion with the Iron Republic-like ships dominating the opposition. A downed fighter and freighter lay on the surface of a desert moon. Both ships have advanced technology. Currently, the freighter is being disassembled by nanites while it continues to spew forth Brethern clones onto the surface. Violent leyas storms have expanded across the entire surface of the moon, which will increase the likelyhood of heavy casualties to any troops deployed. A conversation between the two fighter pilots was recorded at long range, though they come from an alternate universe, they may have knowledge of future events and be willing to talk.]

---
This mission is open to all Players.

Warning: Temporal Empire Alerted. Timeline shift eminent through temporal contamination. Agents beyond this point in time may suffer loss to their temporal integrity.

Post your plan to this mission here on this thread only. First person to post gets a single extra repost later to launch secret attacks, ambushes etc. All other players get one post only. This thread will be locked at 11 pm E.S.T. on Friday Month? and Day?.

Be very specific about the troops and ships you bring, and what you intend to accomplish.

Only actions listed on this mission thread will count as locked in for player actions.
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GeneralGarminFe

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Re: Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

Post  AdmiralLayneYr on Wed Sep 07, 2011 2:13 am

I love the Narrated Parts Garmin, but maybe I'm having a dumb moment ... What are we sending in people to do?
Is there an objective? The reason I ask is because I don't know what I want to Accomplish.

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Re: Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

Post  GeneralGarminFe on Wed Sep 07, 2011 2:28 am

Your objective can be what you will. There is much to entice players to go there. Advanced tech being the biggest attraction. It is also the core of a somewhat large story arc. I'm open to players doing what they will for this one. You could even just throw something into another dimension to just screw with them. You can rain destruction on their fleet and be hostile in hopes they never come back again. Be creative.
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Re: Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

Post  Admin on Thu Sep 08, 2011 6:32 pm

This is approved. Please set end date at Friday 16 September at 11pm est.

Please post to the approved section before 5pm this friday.

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Re: Open Play Week 2 Hunt - Listening Post Theta Gamma 120 (Open to All Players)

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