Important Construction Notes from the Narrator

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Important Construction Notes from the Narrator

Post  Admin on Fri May 20, 2011 11:10 pm

There is a set of info we will need to calculate your build rate.

We've watched the different formats people have used and we have used them to develop how we would like construction posted.

Character sheet designations, Name of planet(name of planet is not necessary as long as number of planet or moon base is posted)
Industry stat:
Percentile points designated to build.
Product building
Any special bonus (in example a reward bonus)


Example
Moon Base 2: Mandate
Industry: 40%
40% - Bloom Ship

Example #2 multiple projects

Moon Base 2: Mandate
Industry: 40%
20% - Bloom Ship
20% - Asteroid Pelters

Example #3 special bonuses

Moon Base 2: Mandate
Industry: 40%
40% - Asteroid Pelter
bonus from Week 2 [mission name] reward also gives +100% industry
Total 140% - Asteroid Pelter


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Re: Important Construction Notes from the Narrator

Post  Admin on Fri May 20, 2011 11:25 pm

Minimum Industry necessary (build speed and number produced is based on Faction and planet Population)

Starfighters & Striders & Tanks 10%

Basic Faction Specific Infantry weapons (non leyas) 10%

StarFreighters 15%

Light Capital Ships 20%

Medium Capital Ships 30%

Heavy Capital Ships 40%

Super Capital Ships 50%

Space Stations 80%

VPD:Vehicle of planetary destruction (like Prophet Fleets, TRILAT Planet Despoilers, Red Star Satellites, etc) 100%

No vehicles for whom stats have not been released can be built unless a special dispensation is given. Remember to research new ships before trying to build them.

Certain factions have special rules like Unity WPCs and Kasanthian Nightmare Pits.

Adding extra percentile points above the minimum either speeds up build or increases number of ships produced.


Last edited by Admin on Fri May 20, 2011 11:29 pm; edited 1 time in total

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Re: Important Construction Notes from the Narrator

Post  Admin on Fri May 20, 2011 11:28 pm

so in
Example #2 multiple projects

Moon Base 2: Mandate
Industry: 40%
20% - Bloom Ship
20% - Asteroid Pelters

The bloom ship would be refused based on not meeting the minimum necessary percentile cost.
Bloom ship is a medium capital ship and requires minimum 30% investment
Oh math you thwart me so Shocked


Last edited by Admin on Sat May 21, 2011 2:56 am; edited 1 time in total (Reason for editing : Clarified)

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Re: Important Construction Notes from the Narrator

Post  Admin on Fri May 20, 2011 11:39 pm

To prevent the fast builders from just rolling over other factions there is a maximum of two builds per planet max. So a player with 100% could not split it 10ways at 10% each.

No storyline reason for this. It's just to keep this construction thread navigable and manageable.



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Re: Important Construction Notes from the Narrator

Post  Admin on Thu May 26, 2011 2:32 am

As has been said above, players will be responsible for their own accounting (remember 1 Week GT equals 2 weeks of real time)
Once your production Que is done (i.e. the date of your original post and new post show time has passed appropriately) the time comes to alert the DR team to update your sheet. If everyone PMs these updates it'll literally erase all the actual in character communications before I get to back them up.
So what a player must do is add a reply to their construction thread. Within 1 Week GT from the date of alert your character sheet will show it.


Format
------
Name of Product to add
Starfighter, Medium Capital ship, etc
number of product
Date initiated
Date finished

So for example

200 Sagittae Starfighters
would be listed as


Sagittae
Starfighter
200
09.May.11
24.May.11


200 Sagittae starfighter, 50 Armigers and 5 Model Ts would be

Sagittae
Starfighter
200
09.May.11
24.May.11

Armiger
Light Capital Ship
50
09.May.11
24.May.11

Model-T
Space Station
5
09.May.11
24.May.11


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Re: Important Construction Notes from the Narrator

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